PTS - Public Test Servers

OGame Origin - Public Test Servers

Recent Activities

  • Prongs

    Replied to the thread Known Issues.
    Post
    July 16 - Version 13.0.0-r1 fixes

    - Fixed the Alliance Depot missing from Empire View.
    - Fixed being unable to abandon your home planet.
  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 16 we have updated Singularity with version 13.0.0-r1.

    Changelog:

    - Fixed the Alliance Depot missing from Empire View.
    - Fixed being unable to abandon your home planet.
    - Several fixes and improvements in the back end that
  • Ogeeon

    Replied to the thread External ProxyForGame (OGame Calculator).
    Post
    [2026-07-16] The costs calculator now includes a field for the Lifeform bonus to research speed for the Researcher class. This calculator also now accounts for various bonuses that reduce research cost and time — see the "Full table" on the "Lifeforms"…
  • lucabarbo

    Replied to the thread External Osims - New battle Simulator.
    Post

    OSims Update: Accuracy, Performance, and Results

    Over the latest updates, we have worked extensively on the OSims engine, fixing several issues that mainly affected ACS battles and very large fleets.

    Combat Engine

    • Fixed residual damage passing from
  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 13 we have updated Singularity with version 13.0.0-beta56.

    No visible changes. This update mainly includes backend improvements and internal optimizations.


    The OGame Team
  • Ogeeon

    Replied to the thread External ProxyForGame (OGame Calculator).
    Post
    [11.07.2026]
    - Fields have been added to the trade calculator to account for LifeForms bonuses to transport cargo capacity.
    - The construction queue calculator has been migrated to a new framework.
  • RiV-

    Thread
    Hi everyone,

    More and more tools these days are built with the help of AI coding agents (Claude Code, Cursor, Copilot, Codex, and so on). That's a good thing overall — it lowers the barrier to building useful stuff. The catch is that these agents…
  • RiV-

    Replied to the thread Ogame Next List.
    Post
    This tool is tolerated. 09.07.2026


    Please take a moment to review the requirements once your tool has been approved:

    (Quote from RiV-)

  • RiV-

    Replied to the thread Information New Ingame Data Export APIs (PTS).
    Post
    Thanks for the thorough testing and clear write-up. Going through your points:

    1) Undocumented header + inconsistent error handling
    Noted, I'll forward it. Honest heads-up though: I wouldn't hold my breath on this one. The error handling is likely a…
  • Mollyspace

    Thread
    ## Bug Title ️ ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Empire View - Incorrect Resource Tooltip



    ## Account

Unread Threads

    1. Topic
    2. Replies
    3. Last Reply
    1. Known Issues 13

      • Prongs
    2. Replies
      13
      Views
      1.8k
      13
    3. Prongs

    1. Version 13.0.0 16

      • Prongs
    2. Replies
      16
      Views
      2.3k
      16
    3. Prongs

    1. ProxyForGame (OGame Calculator) 19

      • Ogeeon
    2. Replies
      19
      Views
      7.6k
      19
    3. Ogeeon

    1. Osims - New battle Simulator 4

      • lucabarbo
    2. Replies
      4
      Views
      2.1k
      4
    3. lucabarbo

    1. AGENTS.md — keep your AI coding agent within the tool rules

      • RiV-
    2. Replies
      0
      Views
      727