Bug Report - New Combat Script

  • cr-en-807-8effbcbfd0e05a0a9e0df853f46b9c5305e832a2


    leJe crois Je crois à l'erreur Je crois que l'erreur persiste. Je crois que l'erreur persiste. Je crois que l'erreur persiste.

  • Hey Prongs,


    I got some fresh Combat Reports for you on Alpha.


    These CR were using deathstars only without any defence.


    cr-en-807-c4a009cb8f821e2102e384592b25c1a5659b6c06

    cr-en-807-9806d31bf15dcf237ea6d736d3f77cf96115608f


    These CR include only battlecruisers on attack.


    cr-en-807-b5657b3aae5e0158be377b737ae407ebd840d964 <--- Mixed defender

    cr-en-807-0de21cf6b4d1f2d50c988087cddd27d261f5b729 <--- Small full fleet and attacker lost way more than the defender even had,


    Fun Fact. With the battlecruisers we tried it several times. Exact same ship amounts and it worked sometimes and sometimes not.


    Hope this helps to track down I will test further.


    P.s. All tests were on 07.12.25

  • Ah btw Prongs the ingame combat simulator is still not able to simulate above 1.6kkk ships. Could you maybe bump up that limit so we can atleast do some testing? Also I came to the conclusion that we can also test the combat script with the combat simulator. The simulator is also showing weird draws in many cases.


    Overall I would say that 12.5.0 made things better. The number of draws was successfully lowered. Keep up the work! Together we will get it going :D

  • Am I missing something or are attacks still only by consent?

    Attacks should be available on Bermuda and Alpha.



    A buddy shared his CR with me. Apparently the issue still persists. (As of today 7:20 PM server time.)


    cr-en-801-2a6d3291328ee81e7543f418e51ed2cdc62568fa


    I can confirm the bug still exists 11pm Server time


    cr-en-807-001017b7e3760a3a9e6ba731417fe7c3e600e258


    Prongs We proofed you wrong :D



    And thank you for proving me wrong, really appreciated those - you're the best!



    Ah btw Prongs the ingame combat simulator is still not able to simulate above 1.6kkk ships. Could you maybe bump up that limit so we can atleast do some testing? Also I came to the conclusion that we can also test the combat script with the combat simulator. The simulator is also showing weird draws in many cases.


    Overall I would say that 12.5.0 made things better. The number of draws was successfully lowered. Keep up the work! Together we will get it going :D

    Yes, the draws are quite concerning and we will need some more testing with it.

    Sadly I cannot do that on the combat simulator but tomorrow I'll poke around to see if we can have already something adjusted related to it to ease/open the simulation tests with large numbers.

  • Hey Prongs,


    thank you for your reply :) Really appreciate it and really appreciate the effort you put into further developing this great game!


    I dont know if you still need CR's but I have another one that ended in a draw.


    cr-en-807-71807749f564ff05f2d39001dac6cacfb06a0ec4


    From my testing im confident to say that it feels like the number of draws has been drastically reduced which is already a really good improvement.

    I will keep testing and sharing information with you.


    Is it possible to share simulation from the combat simulator with you? This way I could show you the draw results otherwise I just put a screenshot :)


    Best regards and have a wonderful evening.

  • Bug Report: Communication

    Priority:Low

    Steps to Reproduce:

    1. Go to Ogame Forum Home Page -> PTS -> first pinned post "PTS Rules"

    PTS Rules

    2. Read

    3. When probed in-game, check thread for update.

    4. £@!!@#


    Observation: I lost less than 3% of the account. No biggie, but have been busy trying to reorganise account for last couple of days. Very few users are going to read release notes. The change warranted an in-game broadcast.


    Recommendation: Update the rules page when changing the rules.

  • Hey everyone!


    All the cases that we can get are more than welcome - thanks for that - and feel free to let me know if you need some "refills" to keep up with testing, especially the ones that have been sharing the reports and help with it.


    As for the combat simulator, I've asked around and you should be possible to simulate. Can you give it another try please and let me know?

  • Hey everyone!


    All the cases that we can get are more than welcome - thanks for that - and feel free to let me know if you need some "refills" to keep up with testing, especially the ones that have been sharing the reports and help with it.


    As for the combat simulator, I've asked around and you should be possible to simulate. Can you give it another try please and let me know?

    I wouldn't mind refund for 103 millon Death Stars 😅 I kinda lost interest after losing that much ship but I am willing to do some test if you could do some "refills"