OgameFlightTimeCalculator

  • I would like to request official API access for my tool.

    • Project Name: OgameFlightTimeCalculator
    • Author: lucabozzy92
    • Project Type: Browser-based Utility (React App)
    • URL: snip
    • Repository: snip

    Description: This is a flight time and fleet save calculator designed to assist players in planning their missions accurately. It allows users to:

    1. Parse Spy Reports (via API key) to extract coordinates, fleet, and techs.
    2. Calculate flight durations based on universe settings (War/Peace/Holding speed).
    3. Plan "Fleet Saves" by finding safe destination systems based on desired return times.
    4. Calculate Fleet Recall times.
    5. Include Lifeforms bonuses in speed and fuel calculations.

    The tool is open-source, client-side only, and hosted via GitHub Pages.


    EDIT by RiV-

    Removed URLs

  • RiV-

    Approved the thread.
  • Hello,

    I would like to inform you that I have completely updated the tool to strictly adhere to the rules and address the concerns regarding API usage.

    Here is a summary of the changes in the new version:

    • Removal of Private APIs: I have completely removed any logic that relied on private user APIs. The tool no longer authenticates or interacts with user accounts.
    • Public APIs Usage: Public APIs are now used exclusively to fetch the list of servers and their specific settings (such as fleet speed and universe characteristics) to ensure accurate calculations. No user data is fetched via API.
    • Data Entry: All player-specific data (fleets, technologies, lifeforms, and coordinates) is now handled entirely on the client-side. The user must input the data manually or by copying and pasting a spy report into the interface.

    The tool is now fully passive and safe, functioning solely as a calculator based on user input and public server data.

  • Hello lucabarbo,


    thank you for adjusting your tool to comply with our guidelines.


    On the fleet dispatch page you will find an “API” button that provides two different strings. One is a concatenated string (similar to CSV), the other is a JSON string containing all relevant data about the player, including technologies and lifeforms.


    Please verify the following points:

    1. Whether your tool can operate solely based on the provided JSON string.

    2. If not, which additional use cases you intend to cover that would require an API access key in order to retrieve espionage report data.


    Once this has been clarified, we can proceed with the review of your request.


    Kind regards,

    RiV-

  • Hello RiV-,

    Thank you for your reply.

    I would like to clarify that the tool works perfectly even without the API key, as users can already enter all data manually or by copying the full espionage report text (including the Lifeform bonus table).

    The request for the API key was made primarily to simplify data entry and prevent user errors, especially regarding Lifeform bonuses and motor. Since the tool is designed to calculate precise flight times and return times for deployment recalls or attack returns, retrieving this data automatically via the API is essential to guarantee accuracy and avoid manual mistakes.

    Kind regards

  • RiV-

    Added the Label API Request
  • RiV-

    Changed the title of the thread from “Request api” to “OgameFlightTimeCalculator”.