Version 13.0.0

  • OGame Update – A Major Technical Evolution Begins




    Commanders,


    We're preparing one of the most significant technical updates in OGame's history - a step that will not only improve your current experience but also shape the future of the game.


    What we're preparing

    To ensure the best possible rollout, we'll introduce:

    • A brand-new PTS round running on the same hardware setup as LIVE, giving us results as close to reality as possible
    • A “copy to PTS” feature, allowing you to bring your LIVE account into the test environment with ease on Wednesday (this setting has been deactivated from Alpha)
    • A mostly rewritten codebase covering nearly all OGame features (with only a few exceptions like chat)
    • Noticeable performance improvements, mainly due to significantly fewer backend calls
    • A variety of existing issues have already been resolved as a natural result of rebuilding the system


    What this version brings

    Behind the scenes, this update represents a major leap forward:

    • A new centralized data system that changes how technologies, bonuses, and player data are handled
    • A shift from a historically grown, fragmented structure to a cleaner, unified architecture
    • More efficient calculations, eliminating redundant processing across the game
    • Faster loading times, smoother gameplay, and more consistent values across all platforms
    • A strong foundation that enables faster feature development, more precise fixes, and continuous improvements
    • A future-proof system that frees us from the limitations of outdated structures


    PTS Launch & Participation

    • The new update will be deployed on a new Public Test Server (PTS) server, Singularity, on May 13 around 14:00 CEST.
    • A dedicated section on the Origin community forum will be created for feedback and bug reporting
    • Bug hunter rewards will be granted only for well-documented and confirmed reports submitted in the Origin forum section (all languages are accepted, but English is preferred

    Rewards for eligible reports:

    • Bug Hunter exclusive avatar
    • Expedition Bundle 30d (includes Expedition Slot Items, Expedition Turbo 100%, Expedition Computer, and Expedition Resources Booster)
    • Commanding Staff 30d

    Note: Rewards are for you live account. I will contact you with a DM on this forum requesting the detail.


    This is more than just an update - it's the groundwork for the next era of OGame.


    Your OGame Team

  • Hello commanders!



    Today, May 22 we have updated Singularity with version 13.0.0-beta35.


    Changelog:

    - Fixed empire view not working correctly on some accounts.

    - Fixed an error showing up when trying to change your name on the profile page.

    - Fixed the feedback overlay not being displayed correctly.

    - Fixed the Geologist having the wrong icon on the resource settings page.

    - Fixed an issue that cause the Copy2PTS function to fail.

    - Fixed Espionage Technology having the wrong Research Lab level requirement.

    - Fixed espionage fleets not triggering activity on target planets.

    - Fixed several research tech trees displaying wrong requirements.

    - Fixed the research bonus from the Warrior alliance class not working correctly.

    - Fixed resource production not being stopped while in vacation mode.

    - Fixed the timestamps on messages displaying incorrect times.

    - Fixed ship stats being incorrect while having lifeform research affecting them.

    - Fixed the deletion icon missing on most pages after marking your account for deletion.

    - Fixed defense not ending up as debris when destroyed if the setting for defense debris fields is active on a game round.

    - Fixed economy messages always listing your planet as "Destroyed Planet".

    - Fixed being unable to attack other players with a fleet consisting only of Espionage Probes.

    - Fixed the +10 building queue button for lifeform buildings deducting resources for queued buildings right away.

    - Fixed the button for viewing espionage reports in the galaxy view not working correctly.

    - Fixed the buddy list on the ACS setup overlay always being empty.

    - Fixed fleets from the M.O.O.N.S. item not ending up in an attack.

    - Fixed task 3 of IPI Directive I not completing correctly.

    - Fixed the flight speed always being 100% when a fleet gets sent on OGame Mobile.

    - Fixed newly created moons not showing up in the planet list.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Prongs

    Changed the title of the thread from “May 13: Version 13.0.0” to “Version 13.0.0”.
  • Hello commanders!


    Today, May 27 we have updated Singularity with version 13.0.0-beta36.


    Changelog:

    - Fixed an issue where energy booster were not working properly
    - Fixed an issue where the warrior alliance class and the General class would not apply their technology bonus
    - Fixed an issue in which expeditions yielded too many resources
    - Fixed an issue where certain lifeform buildings could be build during active lifeform research
    - Fixed an issue in which the redirect after sending a fleet through a Jump Gate was incorrect
    - Fixed an issue of the Discoverer class in which the bonus for bigger planets was not working
    - Fixed an issue for the Automated Assembly Centre showing a cap warning hint when it shouldn't
    - Fixed an issue in which no espionage reports were sent when spying on slot 16 or destroyed moons
    - Fixed an issue where the max planet counter on the right side was showing incorrect numbers while on certain game pages
    - Fixed an issue in which construction on a moon would not block planet relocation
    - Fixed an issue in which the purchase Dark matter button in the shop would redirect to the Recruit Officer page instead
    - [OGM] Fixed demolishing missiles not working
    - [OGM] Fixed being able to bargain with the scrap merchant forever
    - [OGM] Fixed an issue in which an already claimed reward in the Recurring Rewards event would visually look claimable again
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).






    The OGame Team

  • Hello commanders!


    Today, May 29 we have updated Singularity with version 13.0.0-beta37.


    Changelog:

    - Fixed Empire Page not working at all
    - Fixed Lifeforms not properly activating the first time they are selected on a planet
    - Fixed production remaining at 0 after leaving vacation mode
    - Fixed issues concerning moons during planet relocations
    - Fixed item buff bar to able to display more than 14 active buffs
    - Fixed game rules window displaying an additional header netbar
    - Fixed auction outbidding warning getting displayed without any bids
    - Fixed missing "0" counter for military ships during fleet dispatch
    - Fixed game language not updating for all texts after a settings change
    - Fixed issues with the energy bonus provided by Rock'Tal Disruption Chamber
    - Fixed incorrect Kaelesh Cloning Laboratory technology info
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

  • Hello commanders!



    Today, June 3 we have updated Singularity with version 13.0.0-beta39.


    Changelog:

    - Fixed achievement points not updating correctly.
    - Fixed energy boosters and commanding staff effects not being applied correctly.
    - Fixed the wrong amount of resources being plundered from bandits.
    - Fixed an issue that blocked you from copying an account over to the PTS.
    - Fixed having wrong lifeform researches selected after copying an account to the PTS.
    - Fixed fleets randomly disappearing.
    - Fixed being unable to build lifeform buildings after switching to another lifeform on OGame Mobile.
    - Fixed tech trees not loading correctly on OGame Mobile.
    - Fixed class bonuses of classes you currently do not have active missing on the lifeform player bonuses page.
    - Fixed the start with DM function occasionally running into an error.
    - Fixed the amount of ships displayed in the military highscore being incorrect.
    - Fixed unavailable buildings becoming colored during construction.
    - Fixed planet skins disappearing when copying an account to the PTS.
    - Fixed several lifeform buildings' info pages running into an error.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    Additional info:
    If you are missing planet skins, unfortunately you'll have to delete your account and copy it over again from the live environment. Afterwards they should show up.




    The OGame Team

  • Hello commanders!


    Today, June 9 we have updated Singularity with version 13.0.0-beta41.


    Changelog:

    - Fixed lifeform deactivation not working. If this issue still persists for you, deleting your account and copying it again to the PTS should fix it.
    - Fixed ACS not being created if an error was triggered before.
    - Fixed the protected amount missing in the techinfo of several buildings.
    - Fixed combat reports caused by pirates and aliens not displaying the attacker names correctly.
    - Fixed an empty error message showing up when trying to relocate a planet after an attempt that failed due to missing Dark Matter.
    - Fixed the payment window being opened in another tab after clicking on the button for buying something while not having sufficient Dark Matter.
    - Fixed the combat simulator being unable to calculate large combats.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

  • Hello commanders!



    Today, June 12 we have updated Singularity with version 13.0.0-beta43.


    Changelog:

    - Fixed having wrong lifeform researches being selected after copying an account to the PTS.

    - Fixed fleets randomly disappearing.

    - Fixed profiles not saving changes correctly.

    - Fixed not receiving an espionage report when spying on some planets.

    - Fixed the military highscore occasionally loading indefinitely.

    - Fixed ship stat bonuses being displayed way higher than they should be.

    - Improved the loading times of empire view.

    - Fixed an inconsistency with how unavailable buildings on moons are displayed.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

  • Hello commanders!


    Today, June 17 we have updated Singularity with version 13.0.0-beta46.

    Changelog:

    - Fixed Phalanx showing fleets of neighbouring planets when they belong to the same player
    - Fixed displaying issues for ACS fleets attacking an abandoned planet
    - Fixed Lifeform buildings randomly resetting to level 0
    - Fixed profile page running into an HTTP error 500
    - Fixed game rounds that were gifted away blocking the Copy2PTR feature
    - Fixed missing loca inside the tooltip on hovering over officer icons
    - Fixed alliance page loading infinitely when reloading right after being accepted
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

  • Hello commanders!


    Today, June 19 we have updated Singularity with version 13.0.0-beta47.

    Changelog:

    - Fixed fleets occasionally disappearing or being displayed as still available when sent away.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

  • Hello commanders!


    Today, June 22 we have updated Singularity with version 13.0.0-beta48.


    Changelog:


    - Fixed issues with the Combat Report API returning wrong numbers used by 3rd party tools

    - Fixed detailed info panel of shop items loading indefinitely

    - Fixed account deletion feature to run into an error when user is in an alliance

    - Fixed lifeform technology resource bonus to be displayed twice as high on resource settings page

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!



    Today, June 24 we have updated Singularity with version 13.0.0-beta49.


    Changelog:

    - Fixed ship stat bonuses provided by player and alliance classes not being calculated correctly.

    - Fixed an issue that caused account deletion to fail.

    - Fixed ships being unclaimable if they are part of a recurring reward event.

    - Fixed several settings resetting when entering vacation mode.

    - Fixed points, ranking, and coordinates not being displayed correctly for buddies on the buddy page.

    - Fixed an error showing up when executing a combat simulation.

    - Fixed several tasks of the recurring reward event not triggering correctly.

    - Fixed finished events causing a page reload on every page.

    - Fixed the Jump Gate button that shows up when hovering over a moon with a Jump Gate not working correctly.

    - Fixed an issue that caused shared espionage reports to be displayed incorrectly.

    - Fixed being unable to hide the player list in the chat bar.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!



    Today, June 26 we have updated Singularity with version 13.0.0-beta50.


    Changelog:

    - Fixed alliance text preview button not working for internal & external text

    - Fixed incompletable recurring rewards tasks (e.g. destroy X amount of certain ship type)

    - Fixed issues with buddy request panel not opening correctly on the chat page

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).


    Known issue: Text is grey in some places instead of white (e.g. fleet event box)



    The OGame Team

  • Hello commanders!


    Today, July 1 we have updated Singularity with version 13.0.0-beta54.

    Changelog:

    - Changed that players who got spied on can not see the full report by sharing or viewing it inside galaxy view from a different planet.
    - Fixed several elements being displayed in gray instead of their regular color.
    - Fixed Empire View causing activity on all planets and moons.
    - Fixed honor gain/loss being incorrect when attacking players with bandit status.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!


    Today, July 3 we have updated Singularity with version 13.0.0-beta55.


    No visible changes. This update mainly includes backend improvements and internal optimizations.
    We encourage everyone to join the PTS for the last rounds of public testing and help us ensure everything is ready for possible release.


    The OGame Team

  • Hello commanders!


    Today, July 16 we have updated Singularity with version 13.0.0-r1.

    Changelog:

    - Fixed the Alliance Depot missing from Empire View.
    - Fixed being unable to abandon your home planet.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team