Version 13.0.0

  • Hello commanders!



    Today, August 4 we have updated Singularity with version 13.0.0-r11.


    Changelog:

    - Fixed missing activity from incoming espionage & combat mission fleets (Fixes resource production for inactives)

    - Fixed a bug that caused the expedition class bonus getting rounded down during calculation

    - Fixed issues with hidden lifeform techtrees sometimes resetting after an update from v12 to v13

    - Fixed issues with occasional fleet send failures that are started from the Galaxy

    - Fixed broken formatting inside the Empire view

    - Fixed issues with the start with DM option sometimes not being available on the mobile app

    - Fixed missing resources having visual priority over missing tech requirements on the mobile app

    - Fixed missing "add to queue" option with insufficient resources on the mobile app

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    Two small notes:

    - Espionage probes do not automatically lose a battle if they are the only ship type from one player anymore. Instead, battles will be instantly calculated only if one side has more than 10.000 times the combined attack power of the opposing side.

    - The feedback button enabled during the version 13 rollout is intended only for reporting issues related to version 13. Please note that we are not able to provide individual feedback on reports submitted through this tool.




    The OGame Team

  • Hello commanders!



    Today, August 12 we have updated Singularity with version 13.0.0-r12.


    Changelog:

    - "Delete all" feature in message inbox now skips messages marked as favourite

    - Fixed issues with the resource production not updating correctly after leaving vacation mode

    - Fixed issues with certain alliance pages not opening/loading

    - Fixed issues with fleet sending failures when rapidly sending fleets one after another

    - Fixed Skyscraper LF building not being abortable with X button inside technology panel

    - Fixed bashing limit still applying to buddies/alliance members

    - Fixed resource production calculation not updating properly after planet switch on mobile

    - Replaced generic fleet send error when not enough storage capacity for fuel

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!



    Today, August 18 we have updated Singularity with version 13.0.0-r13.


    Changelog:

    - Fixed the API and combat simulator buttons missing on messages you receive when someone spied on you.- Fixed espionage reports displaying lifeform technologies only from the planet you spied on.
    - Fixed Reapers not harvesting debris fields right after combat when defending.
    - Fixed the wrench icon missing on the mobile app while construction is active on a planet.
    - Fixed the fleet from the M.O.O.N.S. item creating debris fields.
    - Fixed being unable to add a 10-stack to a queue on the mobile app.
    - Fixed the plunder food option not adapting correctly on the mobile app to how it was set up on the web version.
    - Fixed combats with multiple defenders ending up in incorrect highscore values.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!



    Today, August 26 we have updated Singularity with version 13.0.0-r15.


    Changelog:

    - Fixed an issue that caused you to be unable to send discovery missions.

    - Fixed inactive planets not giving espionage reports.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team

  • Hello commanders!



    Today, September 4 we have updated Singularity with version 13.0.0-r18.


    Changelog:

    - Fixed the bonus from the booster for all resources not being displayed on the resource settings page.- Fixed combats without any losses not generating empty debris fields.
    - Fixed the Scrap Merchant not adjusting the ship amount correctly when you do not have enough space for the ships' resources.
    - Fixed a missing error hint for when you attempt to leave vacation mode too early.
    - Fixed canceled tear down processes giving back less resources if you gained a level of Ion Technology after starting them.
    - Fixed being able to build Crawlers on moons with a little browser tab magic.
    - Fixed building queues occasionally being canceled after the first entry finishes.
    - Fixed a missing error hint when abandoning a planet while fleets are flying from it.
    - Fixed espionage reports displaying activity incorrectly.
    - Fixed inactive planets not giving espionage reports.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).




    The OGame Team