Known Issues

  • Hiho!



    We will use this thread to keep an overview of the known and reported issues.



    • Known Issues
      - The amount of planet fields can be wrong after copying an account to the Singularity.
      - Achievement points do not update correctly.
      - Research Techtree Display Wrong Requirement Levels
      - Espionage Technology Has Wrong Requirements
      - Disruption Chamber Display Issues
      - Research Techtree display wrong requirement levels
      - Warrior alliance class research bonus not applying
      - Production keeps going in V-Mode
      - Timestamp for Messages is always the same
      - Warriors/General technology bonus not applied in combat
      - Looting bandits only loots 75% instead of 100%
      - Lifeform bonuses mess up ship stats
      - Research bonuses not applied to defense
      - Planet size for slot 8 with explorer class and researchers alliance class is too small sometimes
      - Production Is 0 After Leaving Vacation Mode
      - Lifeform selection sometimes has to be done twice
      - Defense into debris field not working
      - Jump Gate Does Not Redirect Correctly
      - Cannot attack with spy probes
      - +10 Building Queue Button Takes Away Resources Twice
      - Espionage Report Button Causes Error In Galaxy View
      - ACS buddy list empty
      - M.O.O.N.S. Item Fleet Does Not Engage In Combat
      - Planet Relocation Does Not Refresh Moon Shipyard State
      - IPI task 3 does not complete when it should
      - Wrong Lifeform Researches After Transfer
      - Flight Time fixed at 100%
      - Some Fleets Disappear
  • Prongs

    Closed the thread.
  • May 22 - Version 13.0.0-beta35 fixes


    - Fixed empire view not working correctly on some accounts.

    - Fixed an error showing up when trying to change your name on the profile page.

    - Fixed the feedback overlay not being displayed correctly.

    - Fixed the Geologist having the wrong icon on the resource settings page.

    - Fixed an issue that cause the Copy2PTS function to fail.

    - Fixed Espionage Technology having the wrong Research Lab level requirement.

    - Fixed espionage fleets not triggering activity on target planets.

    - Fixed several research tech trees displaying wrong requirements.

    - Fixed the research bonus from the Warrior alliance class not working correctly.

    - Fixed resource production not being stopped while in vacation mode.

    - Fixed the timestamps on messages displaying incorrect times.

    - Fixed ship stats being incorrect while having lifeform research affecting them.

    - Fixed the deletion icon missing on most pages after marking your account for deletion.

    - Fixed defense not ending up as debris when destroyed if the setting for defense debris fields is active on a game round.

    - Fixed economy messages always listing your planet as "Destroyed Planet".

    - Fixed being unable to attack other players with a fleet consisting only of Espionage Probes.

    - Fixed the +10 building queue button for lifeform buildings deducting resources for queued buildings right away.

    - Fixed the button for viewing espionage reports in the galaxy view not working correctly.

    - Fixed the buddy list on the ACS setup overlay always being empty.

    - Fixed fleets from the M.O.O.N.S. item not ending up in an attack.

    - Fixed task 3 of IPI Directive I not completing correctly.

    - Fixed the flight speed always being 100% when a fleet gets sent on OGame Mobile.

    - Fixed newly created moons not showing up in the planet list.

  • May 27 - Version 13.0.0-beta36 fixes


    - Fixed an issue where energy booster were not working properly

    - Fixed an issue where the warrior alliance class and the General class would not apply their technology bonus

    - Fixed an issue in which expeditions yielded too many resources

    - Fixed an issue where certain lifeform buildings could be build during active lifeform research

    - Fixed an issue in which the redirect after sending a fleet through a Jump Gate was incorrect

    - Fixed an issue of the Discoverer class in which the bonus for bigger planets was not working

    - Fixed an issue for the Automated Assembly Centre showing a cap warning hint when it shouldn't

    - Fixed an issue in which no espionage reports were sent when spying on slot 16 or destroyed moons

    - Fixed an issue where the max planet counter on the right side was showing incorrect numbers while on certain game pages

    - Fixed an issue in which construction on a moon would not block planet relocation

    - Fixed an issue in which the purchase Dark matter button in the shop would redirect to the Recruit Officer page instead

    - [OGM] Fixed demolishing missiles not working

    - [OGM] Fixed being able to bargain with the scrap merchant forever

    - [OGM] Fixed an issue in which an already claimed reward in the Recurring Rewards event would visually look claimable again

  • May 29 - Version 13.0.0-beta37 fixes


    - Fixed Empire Page not working at all
    - Fixed Lifeforms not properly activating the first time they are selected on a planet
    - Fixed production remaining at 0 after leaving vacation mode
    - Fixed issues concerning moons during planet relocations
    - Fixed item buff bar to able to display more than 14 active buffs
    - Fixed game rules window displaying an additional header netbar
    - Fixed auction outbidding warning getting displayed without any bids
    - Fixed missing "0" counter for military ships during fleet dispatch
    - Fixed game language not updating for all texts after a settings change
    - Fixed issues with the energy bonus provided by Rock'Tal Disruption Chamber
    - Fixed incorrect Kaelesh Cloning Laboratory technology info

  • June 3 - Version 13.0.0-beta39 fixes


    - Fixed achievement points not updating correctly.
    - Fixed energy boosters and commanding staff effects not being applied correctly.
    - Fixed the wrong amount of resources being plundered from bandits.
    - Fixed an issue that blocked you from copying an account over to the PTS.
    - Fixed having wrong lifeform researches selected after copying an account to the PTS.
    - Fixed fleets randomly disappearing.
    - Fixed being unable to build lifeform buildings after switching to another lifeform on OGame Mobile.
    - Fixed tech trees not loading correctly on OGame Mobile.
    - Fixed class bonuses of classes you currently do not have active missing on the lifeform player bonuses page.
    - Fixed the start with DM function occasionally running into an error.
    - Fixed the amount of ships displayed in the military highscore being incorrect.
    - Fixed unavailable buildings becoming colored during construction.
    - Fixed planet skins disappearing when copying an account to the PTS.
    - Fixed several lifeform buildings' info pages running into an error.




    Additional info:
    If you are missing planet skins, unfortunately you'll have to delete your account and copy it over again from the live environment. Afterwards they should show up.

  • June 9 - Version 13.0.0-beta41 fixes


    - Fixed lifeform deactivation not working. If this issue still persists for you, deleting your account and copying it again to the PTS should fix it.
    - Fixed ACS not being created if an error was triggered before.
    - Fixed the protected amount missing in the techinfo of several buildings.
    - Fixed combat reports caused by pirates and aliens not displaying the attacker names correctly.
    - Fixed an empty error message showing up when trying to relocate a planet after an attempt that failed due to missing Dark Matter.
    - Fixed the payment window being opened in another tab after clicking on the button for buying something while not having sufficient Dark Matter.
    - Fixed the combat simulator being unable to calculate large combats.

  • June 12 - Version 13.0.0-beta43 fixes


    - Fixed having wrong lifeform researches being selected after copying an account to the PTS.

    - Fixed fleets randomly disappearing.

    - Fixed profiles not saving changes correctly.

    - Fixed not receiving an espionage report when spying on some planets.

    - Fixed the military highscore occasionally loading indefinitely.

    - Fixed ship stat bonuses being displayed way higher than they should be.

    - Improved the loading times of empire view.

    - Fixed an inconsistency with how unavailable buildings on moons are displayed.