OGLight

  • Thanks for making it crystal clear: broken is fine, working — even posted in the open with full transparency — is treated like a crime. Meanwhile OGame's actually flooded with ninjabots, activity bots, and whatever else is quietly gutting the will to play, and the energy goes into policing someone for helping, not fixing that.

    Workflow noted, loud and clear. Passing this along to OGame Infinity. Good luck — you'll need it more than I will.


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  • Can someone please tell me what the 7% stand for ?

    on other servers it's 0% (doing only expeditions)


    Ask people from other add-ons you use - but it's probably - like in Infinity, because OGlight doesn't have it - "the percentage of your entire fleet that you've sent".

  • Hi,

    I uploaded version v5.4.2, and when I go to account summary > product, it's no longer displayed in the grid, like daily production.

    I'm attaching the screenshot.


    Could I have the Italian translation?


    Thanks

  • I'm not sure i understand what you mean. On your screenshot it looks like nothing is missing.
    As for the Italian translation, i can include it if you’re willing to do it. PM me if you’re interested, and i will give you the details.

  • This is the same screen I see, but with the OGlight 5.2.3 version I have on my phone, minus the latest changes. I've circled the daily production totals expressed in millions, just as daily production is expressed in millions. If you compare it with the previous screen, you'll see that the totals row is at the bottom of the grid, and the numbers are expressed in thousands and do not correspond to actual production.


    For the Italian translation, I'll contact you privately.


    Bye


  • Thanks for making it crystal clear: broken is fine, working — even posted in the open with full transparency — is treated like a crime. Meanwhile OGame's actually flooded with ninjabots, activity bots, and whatever else is quietly gutting the will to play, and the energy goes into policing someone for helping, not fixing that.

    Workflow noted, loud and clear. Passing this along to OGame Infinity. Good luck — you'll need it more than I will.

    Just so it's clear for anyone reading later: the bug reports aren't the issue - posting them in the dev's own thread is exactly the right way to handle it, and it's his call what ships. The only thing I flagged is the patched copy your alliance is running. Toleration covers the reviewed codebase, so a modified build isn't covered by OGLight's status, whatever the change is. That's not a judgment on the code or on the intent behind it.


    Bots, however, aren't in my remit. I'm not a Game Operator and I don't work for Gameforge. I'm responsible for third party addons and their toleration, so my "energy" is going into exactly where it needs to be going.

  • Ask people from other add-ons you use - but it's probably - like in Infinity, because OGlight doesn't have it - "the percentage of your entire fleet that you've sent".

    Thanks for your reply, I did deactivate other addons and the % disappeared .


    Also another thing that I can't find anymore is the link to MMORPG-Stat.

    it was useful to send me immediately to my profile to check my daily progress.

  • This is the same screen I see, but with the OGlight 5.2.3 version I have on my phone, minus the latest changes. I've circled the daily production totals expressed in millions, just as daily production is expressed in millions. If you compare it with the previous screen, you'll see that the totals row is at the bottom of the grid, and the numbers are expressed in thousands and do not correspond to actual production.


    For the Italian translation, I'll contact you privately.


    Bye

    5.2.3 is a version you shouldn't use at all - it has features prohibited by GF.

    If you've received the V13 update for the game, update Oglight to the latest version – 5.4.x. Otherwise, it won't work.


    If you updated to 5.4.x and have V12, it won't work either. And you have to wait for your server to update to V13.

  • Can someone please tell me what the 7% stand for ?

    on other servers it's 0% (doing only expeditions)


    Ask people from other add-ons you use - but it's probably - like in Infinity, because OGlight doesn't have it - "the percentage of your entire fleet that you've sent".

    %% bar its from nexus i use it too its alternative to ogame tracker addon

  • Also another thing that I can't find anymore is the link to MMORPG-Stat.

    it was useful to send me immediately to my profile to check my daily progress.

    To be honest, i thought nobody was using these links. But quite a few people have asked me to put them back, so they will be back in the next update

  • Game version - 13.0.0-r8

    Add-on version - 5.4.2

    Navigateur : Opera

    Gestionnaire de script Tampermonkey v5.5.0


    Sur mes nouvelles planètes uniquement, le coût des bâtiments de mines, centrales et formes de vies restent à 0. Ce n'est pas le cas sur les planètes crées avant mon passage à la version 5.4.2. et ce n'est pas le cas sur les couts des installations, ni des hangars, ni des recherches ni du chantier spatial.



    Ceci a pour impact de ne pas calculer le cout global de monter plusieurs bâtiment correctement.


    S'il s'agit d'une erreur de configuration de ma part, n'hésitez pas à m'en faire part aussi.

  • v13
    5.4.2
    Button "Sync empire data" often not syncing data.
    E.g. my fleets returned from save, I pressed this button ~10 times and still resources were not updated on my moons. It were updated couple minutes later.

  • Je ne suis pas capable de reproduire le bug.

    Tu peux vérifier sans OGL si les coûts affichés sont bons ?
    Si c'est le cas, tu peux m'envoyer un export de tes données OGL en MP



    v13
    5.4.2
    Button "Sync empire data" often not syncing data.
    E.g. my fleets returned from save, I pressed this button ~10 times and still resources were not updated on my moons. It were updated couple minutes later.

    it’s not a bug, the script uses the new v13 API which only updates every X minutes.

    There is nothing i can do on my end to change that.

  • Reports of two bugs. (OGAME: v13, OGLight: 5.4.2)

    1. On the Fleet Movement screen, when an expedition returns, the icons for the crystals discovered are not displayed.
    2. On the Resource Buildings screen, when clicking on a metal mine or similar at the Rock’tal plant, the resource cost is displayed as 0.

    Apologies if someone else has already reported those.


    Note: This has been fixed in my environment.

  • Bonjour,


    J ai un bug similaire reporte plus haut : le cout de certaines mines ne s'affiche pas.


    As tu besoin de mes logs ou as tu deja ce qu'il te faut ?

  • Bonjour,


    On a échangé en MP avec nullNaN, et le bug a été identifié, c'est un bug qui apparait quand on sélectionne la forme de vie Rocktas sur une planète. Il m'a dit que ça sera corrigé dans la prochaine version.

  • On V13 ttere is a small bug with the Merchant, Import / export, after receiving - the highlight does not disappear (this color change), you have to reload the page several times for the notification to disappear.