Posts by Prongs

    June 12 - Version 13.0.0-beta43 fixes


    - Fixed having wrong lifeform researches being selected after copying an account to the PTS.

    - Fixed fleets randomly disappearing.

    - Fixed profiles not saving changes correctly.

    - Fixed not receiving an espionage report when spying on some planets.

    - Fixed the military highscore occasionally loading indefinitely.

    - Fixed ship stat bonuses being displayed way higher than they should be.

    - Improved the loading times of empire view.

    - Fixed an inconsistency with how unavailable buildings on moons are displayed.

    Hello commanders!



    Today, June 12 we have updated Singularity with version 13.0.0-beta43.


    Changelog:

    - Fixed having wrong lifeform researches being selected after copying an account to the PTS.

    - Fixed fleets randomly disappearing.

    - Fixed profiles not saving changes correctly.

    - Fixed not receiving an espionage report when spying on some planets.

    - Fixed the military highscore occasionally loading indefinitely.

    - Fixed ship stat bonuses being displayed way higher than they should be.

    - Improved the loading times of empire view.

    - Fixed an inconsistency with how unavailable buildings on moons are displayed.

    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).



    The OGame Team

    June 9 - Version 13.0.0-beta41 fixes


    - Fixed lifeform deactivation not working. If this issue still persists for you, deleting your account and copying it again to the PTS should fix it.
    - Fixed ACS not being created if an error was triggered before.
    - Fixed the protected amount missing in the techinfo of several buildings.
    - Fixed combat reports caused by pirates and aliens not displaying the attacker names correctly.
    - Fixed an empty error message showing up when trying to relocate a planet after an attempt that failed due to missing Dark Matter.
    - Fixed the payment window being opened in another tab after clicking on the button for buying something while not having sufficient Dark Matter.
    - Fixed the combat simulator being unable to calculate large combats.

    Hello commanders!


    Today, June 9 we have updated Singularity with version 13.0.0-beta41.


    Changelog:

    - Fixed lifeform deactivation not working. If this issue still persists for you, deleting your account and copying it again to the PTS should fix it.
    - Fixed ACS not being created if an error was triggered before.
    - Fixed the protected amount missing in the techinfo of several buildings.
    - Fixed combat reports caused by pirates and aliens not displaying the attacker names correctly.
    - Fixed an empty error message showing up when trying to relocate a planet after an attempt that failed due to missing Dark Matter.
    - Fixed the payment window being opened in another tab after clicking on the button for buying something while not having sufficient Dark Matter.
    - Fixed the combat simulator being unable to calculate large combats.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

    June 3 - Version 13.0.0-beta39 fixes


    - Fixed achievement points not updating correctly.
    - Fixed energy boosters and commanding staff effects not being applied correctly.
    - Fixed the wrong amount of resources being plundered from bandits.
    - Fixed an issue that blocked you from copying an account over to the PTS.
    - Fixed having wrong lifeform researches selected after copying an account to the PTS.
    - Fixed fleets randomly disappearing.
    - Fixed being unable to build lifeform buildings after switching to another lifeform on OGame Mobile.
    - Fixed tech trees not loading correctly on OGame Mobile.
    - Fixed class bonuses of classes you currently do not have active missing on the lifeform player bonuses page.
    - Fixed the start with DM function occasionally running into an error.
    - Fixed the amount of ships displayed in the military highscore being incorrect.
    - Fixed unavailable buildings becoming colored during construction.
    - Fixed planet skins disappearing when copying an account to the PTS.
    - Fixed several lifeform buildings' info pages running into an error.




    Additional info:
    If you are missing planet skins, unfortunately you'll have to delete your account and copy it over again from the live environment. Afterwards they should show up.

    Hello commanders!



    Today, June 3 we have updated Singularity with version 13.0.0-beta39.


    Changelog:

    - Fixed achievement points not updating correctly.
    - Fixed energy boosters and commanding staff effects not being applied correctly.
    - Fixed the wrong amount of resources being plundered from bandits.
    - Fixed an issue that blocked you from copying an account over to the PTS.
    - Fixed having wrong lifeform researches selected after copying an account to the PTS.
    - Fixed fleets randomly disappearing.
    - Fixed being unable to build lifeform buildings after switching to another lifeform on OGame Mobile.
    - Fixed tech trees not loading correctly on OGame Mobile.
    - Fixed class bonuses of classes you currently do not have active missing on the lifeform player bonuses page.
    - Fixed the start with DM function occasionally running into an error.
    - Fixed the amount of ships displayed in the military highscore being incorrect.
    - Fixed unavailable buildings becoming colored during construction.
    - Fixed planet skins disappearing when copying an account to the PTS.
    - Fixed several lifeform buildings' info pages running into an error.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    Additional info:
    If you are missing planet skins, unfortunately you'll have to delete your account and copy it over again from the live environment. Afterwards they should show up.




    The OGame Team

    May 29 - Version 13.0.0-beta37 fixes


    - Fixed Empire Page not working at all
    - Fixed Lifeforms not properly activating the first time they are selected on a planet
    - Fixed production remaining at 0 after leaving vacation mode
    - Fixed issues concerning moons during planet relocations
    - Fixed item buff bar to able to display more than 14 active buffs
    - Fixed game rules window displaying an additional header netbar
    - Fixed auction outbidding warning getting displayed without any bids
    - Fixed missing "0" counter for military ships during fleet dispatch
    - Fixed game language not updating for all texts after a settings change
    - Fixed issues with the energy bonus provided by Rock'Tal Disruption Chamber
    - Fixed incorrect Kaelesh Cloning Laboratory technology info

    Hello commanders!


    Today, May 29 we have updated Singularity with version 13.0.0-beta37.


    Changelog:

    - Fixed Empire Page not working at all
    - Fixed Lifeforms not properly activating the first time they are selected on a planet
    - Fixed production remaining at 0 after leaving vacation mode
    - Fixed issues concerning moons during planet relocations
    - Fixed item buff bar to able to display more than 14 active buffs
    - Fixed game rules window displaying an additional header netbar
    - Fixed auction outbidding warning getting displayed without any bids
    - Fixed missing "0" counter for military ships during fleet dispatch
    - Fixed game language not updating for all texts after a settings change
    - Fixed issues with the energy bonus provided by Rock'Tal Disruption Chamber
    - Fixed incorrect Kaelesh Cloning Laboratory technology info
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).





    The OGame Team

    May 27 - Version 13.0.0-beta36 fixes


    - Fixed an issue where energy booster were not working properly

    - Fixed an issue where the warrior alliance class and the General class would not apply their technology bonus

    - Fixed an issue in which expeditions yielded too many resources

    - Fixed an issue where certain lifeform buildings could be build during active lifeform research

    - Fixed an issue in which the redirect after sending a fleet through a Jump Gate was incorrect

    - Fixed an issue of the Discoverer class in which the bonus for bigger planets was not working

    - Fixed an issue for the Automated Assembly Centre showing a cap warning hint when it shouldn't

    - Fixed an issue in which no espionage reports were sent when spying on slot 16 or destroyed moons

    - Fixed an issue where the max planet counter on the right side was showing incorrect numbers while on certain game pages

    - Fixed an issue in which construction on a moon would not block planet relocation

    - Fixed an issue in which the purchase Dark matter button in the shop would redirect to the Recruit Officer page instead

    - [OGM] Fixed demolishing missiles not working

    - [OGM] Fixed being able to bargain with the scrap merchant forever

    - [OGM] Fixed an issue in which an already claimed reward in the Recurring Rewards event would visually look claimable again