May 27 - Version 13.0.0-beta36 fixes
- Fixed an issue where energy booster were not working properly
- Fixed an issue where the warrior alliance class and the General class would not apply their technology bonus
- Fixed an issue in which expeditions yielded too many resources
- Fixed an issue where certain lifeform buildings could be build during active lifeform research
- Fixed an issue in which the redirect after sending a fleet through a Jump Gate was incorrect
- Fixed an issue of the Discoverer class in which the bonus for bigger planets was not working
- Fixed an issue for the Automated Assembly Centre showing a cap warning hint when it shouldn't
- Fixed an issue in which no espionage reports were sent when spying on slot 16 or destroyed moons
- Fixed an issue where the max planet counter on the right side was showing incorrect numbers while on certain game pages
- Fixed an issue in which construction on a moon would not block planet relocation
- Fixed an issue in which the purchase Dark matter button in the shop would redirect to the Recruit Officer page instead
- [OGM] Fixed demolishing missiles not working
- [OGM] Fixed being able to bargain with the scrap merchant forever
- [OGM] Fixed an issue in which an already claimed reward in the Recurring Rewards event would visually look claimable again