Posts by codbenny09

    Hey Prongs,


    sorry it has been a while since my last testing. Christmas time, new year and everything :D I hope you had a great start into 2026!


    The combat reports seem fine. The only issue I have encountered is that the combat simulator of ogame had totally different results than the CR itself but it has always been favored towards the CRs Attacker.

    So the CR was better for the attacker than for the defender.


    Another thing to mention. It is still not possible to calculate a CR beyond 1.600.000.000 ships with the combat sim. I think this should be worked on especially since it is on live servers and no combat sim is able to calculate those numbers :D

    Happy Advent everyone :)


    Prongs

    In multiple combats I had over the weekend so far I only had three draws and many working CRs, smaller and bigger than the draws.

    To me it looks like you are very close to give all these huge accounts a wonderful christmas gift :D


    cr-en-807-674bb5c415229849f928e305b958375c2eba194a

    cr-en-807-2b5b36fc7557bb09363171e4d4869d037595a527

    cr-en-807-5fa063dd1c2868435db65a1358ea2ccc901c4b2d

    Hey Prongs,


    thank you for your reply :) Really appreciate it and really appreciate the effort you put into further developing this great game!


    I dont know if you still need CR's but I have another one that ended in a draw.


    cr-en-807-71807749f564ff05f2d39001dac6cacfb06a0ec4


    From my testing im confident to say that it feels like the number of draws has been drastically reduced which is already a really good improvement.

    I will keep testing and sharing information with you.


    Is it possible to share simulation from the combat simulator with you? This way I could show you the draw results otherwise I just put a screenshot :)


    Best regards and have a wonderful evening.

    Ah btw Prongs the ingame combat simulator is still not able to simulate above 1.6kkk ships. Could you maybe bump up that limit so we can atleast do some testing? Also I came to the conclusion that we can also test the combat script with the combat simulator. The simulator is also showing weird draws in many cases.


    Overall I would say that 12.5.0 made things better. The number of draws was successfully lowered. Keep up the work! Together we will get it going :D

    Hey Prongs,


    I got some fresh Combat Reports for you on Alpha.


    These CR were using deathstars only without any defence.


    cr-en-807-c4a009cb8f821e2102e384592b25c1a5659b6c06

    cr-en-807-9806d31bf15dcf237ea6d736d3f77cf96115608f


    These CR include only battlecruisers on attack.


    cr-en-807-b5657b3aae5e0158be377b737ae407ebd840d964 <--- Mixed defender

    cr-en-807-0de21cf6b4d1f2d50c988087cddd27d261f5b729 <--- Small full fleet and attacker lost way more than the defender even had,


    Fun Fact. With the battlecruisers we tried it several times. Exact same ship amounts and it worked sometimes and sometimes not.


    Hope this helps to track down I will test further.


    P.s. All tests were on 07.12.25

    You are welcome! Happy to see that you are getting closer to a solution :) I will try my best to help you with more data. If you need anything special let me know and I will test into that direction :)


    What do you mean by persistent plasma?


    Also is it the best way to post here or is a ticket better?

    Hello Prongs & the rest of the staff team,


    you mentioned in last post that there will be issues with the new combat script. As I am testing right now I wanted to give you some data as feedback so the devs can keep optimizing.


    My friend and I tried the following combat report.


    pasted-from-clipboard.png


    pasted-from-clipboard.png


    As you can see it says I lost 1.2million Battlecruisers but the result was a loss of over 300milion battlecruisers on my side.

    I think the calculation in the CR itself looks correct. 1.2 Million loss makes totally sense when crosschecking these numbers. 300million loss is a bit runreal xD


    cr-en-807-9cbcac1f6864777f2b02a9432ccd57bc5741540c


    This is the API above. I dont need a refund. I hope the data will help you optimize the Combat system. For smaller CRs with less ships everything works totally fine.


    Have a wonderful day! Best regards,

    Bauws