Posts by lucabarbo



    Ogame Utilities is a website that collects tools and utilities for Ogame: ogameutilities



    It includes:


    Ogame ACS Splitter: a tool for splitting debris and communications at the go-live.


    Ogame Flight Time: Flight time calculator + hourly calculators.


    Ogame - LF Research Roadmap: a tool that allows you to monitor and manage the best development for all races up to t18.


    Expedition calc: a discovery calculator for expeditions.


    Ostats: (external collaboration with JIMBO) is a tool for collecting statistics from public APIs, hourly updates for increments, galaxy reproduction, position finder, player comparisons, international rankings, and much more.


    Ovalue: (external collaboration with Dalinar) A set of calculators to help players plan their account growth by optimizing resource pack purchases, shopping lists, event lists, and production calculations.


    Mines ROI: a return-time calculator for mine upgrades.


    Moon Tools: Moon Destruction % and Phalanx Radius Calculator.


    Trade Calc: Trading Calculator


    Some screenshots:




    I've tried using ogapi on various configurations on various servers.

    My question is whether these statistics require the private key to return snapshots or saves, daily, weekly, etc.



    for exaple

    Code
    1. https://ogapi.faw-kes.de/v1/statistics/268/it/2025-12-01/1/1


    the given result is the following:



    Code
    1. "RESULT_CODE": 1000, "RESULT_DATA": [ { "statistic_date": "2025-11-30 00:00:00", "combat_count": "926", "spy_count": "1651", "recycle_count": "263", "missile_count": "0" }, { "statistic_date": "2025-12-01 00:00:00", "combat_count": "1002", "spy_count": "1467", "recycle_count": "247", "missile_count": "4" } ]
    2. }

    it only returns data related to spying, CR, and combat.


    My question is: with a possible API key request, is it possible to retrieve data related to the various rankings (Economy, Research, Fleet, and Lf) with the relevant filters?

    Hello everyone, I can finally introduce my debris sorting tool.



    The tool allows you to include:

    - recyclers external to the attack, also known as loan recyclers

    - refunds for attackers external to the attack, for example refunds for RIPs in mooncrash

    - manual insertion of recycled resources when recycling APIs are not generated


    OgameSplit API input screen

    Copy your CR and RR API into the box marked "2" API INPUT.
    The box is retractable; you will receive feedback on the API insertion in the dedicated boxes at the top right.
    Remember to copy one API at a time.
    Then click Start Split.


    After you have copied your CR and RR API into the box and started the splitting, some cards will appear with the visual summary of the ACS data.

    OgameSplit ACS summary cards


    Immediately below the cards, on the left, you will find a ready-made flight plan for resource distribution.
    On the right, you will find a copy of the text you can share on the main communication channels.

    The very important thing is to press COPY FOR TICKET SYSTEM.
    Press this button and paste the pre-filled text directly into the ticket.
    The tool sets up all the CR APIs and the various recycled APIs for you.

    It is very important not to copy the text with the icons into the ticket system because the system will not recognize it.
    Use the dedicated button only.


    OgameSplit ticket copy result


    An example of a split returned by the tool:

    ✨ --- ACS DEBRIS SPLIT ( WEIGHTED ) --- ✨ By OgameSplit
    👤 AngryVito (Fleet Weight: 29.96%)
    ♻️ Harvested Debris: 🪨 3.508.701.900 💎 3.497.411.025 ⛽ 820.943.100
    📥 Due: 🪨 1.001.299.137 💎 1.002.237.085 ⛽ 230.738.534
    💰 PROFIT: 🪨 +983.993.137 💎 +970.877.085 ⛽ +214.437.534
    💵 TOTAL Net Profit: +2.169.307.756

    OGame Expedition Calculator

    Info: A Exploration calculator and simulator tool

    Author: Lucabarbo

    Website: https://www.ogameutilities.it/Ogame-expedition/index.html

    🛠 Key Features:

    • Dynamic Resource Cap: Automatically calculates the maximum findable resources based on the Top 1 Player Score of your universe (scaling up to the 100M cap).
    • Hyper Technology Optimization: Includes a dedicated logic for Hyperspace Technology levels to suggest the exact number of Cargos needed, avoiding wasted fleet slots.
    • "Worst Case" Combat Analysis: Pre-calculates the potential strength of Pirates and Aliens based on your fleet composition, showing you the Structural Integrity (SI) risks.
    • Class & Pathfinder Support: Full integration for the Discoverer Class (finding size multipliers) and Pathfinders (for items and debris field generation).
    • Real-time Ship Database: Dynamically displays which ship types you can find in deep space based on the "heaviest" ship sent in your expedition.


    screen:

    expe1.png

    expe2.png

    Update v10


    • 💻 Complete Code Rewrite: We moved away from the old structure. The tool has been entirely rewritten in modern HTML, CSS, and JavaScript. This means the calculator is now faster, more stable, and fully optimized for modern browsers.
    • 🌍 Full Multi-Language Support: No more language barriers! We have added complete translations for all major OGame communities (EN, IT, DE, FR, ES, PL, TR, PT, NL, RU, CZ, and more). The tool automatically detects or allows you to select your preferred language.
    • 🎨 Brand New UI & Layout: We have completely redesigned the interface.
      • New "Neon Blue" Theme: A modern, high-contrast dark mode that is easy on the eyes.
      • Improved Pagination: The layout has been reorganized to keep essential data "above the fold." Input fields and results are now arranged more logically for a smoother workflow.
      • Responsive Design: The tool looks great on both desktop and mobile.


    LINK

    Hello RiV-,

    Thank you for your reply.

    I would like to clarify that the tool works perfectly even without the API key, as users can already enter all data manually or by copying the full espionage report text (including the Lifeform bonus table).

    The request for the API key was made primarily to simplify data entry and prevent user errors, especially regarding Lifeform bonuses and motor. Since the tool is designed to calculate precise flight times and return times for deployment recalls or attack returns, retrieving this data automatically via the API is essential to guarantee accuracy and avoid manual mistakes.

    Kind regards

    Hello,

    I would like to inform you that I have completely updated the tool to strictly adhere to the rules and address the concerns regarding API usage.

    Here is a summary of the changes in the new version:

    • Removal of Private APIs: I have completely removed any logic that relied on private user APIs. The tool no longer authenticates or interacts with user accounts.
    • Public APIs Usage: Public APIs are now used exclusively to fetch the list of servers and their specific settings (such as fleet speed and universe characteristics) to ensure accurate calculations. No user data is fetched via API.
    • Data Entry: All player-specific data (fleets, technologies, lifeforms, and coordinates) is now handled entirely on the client-side. The user must input the data manually or by copying and pasting a spy report into the interface.

    The tool is now fully passive and safe, functioning solely as a calculator based on user input and public server data.

    I would like to request official API access for my tool.

    • Project Name: OgameFlightTimeCalculator
    • Author: lucabozzy92
    • Project Type: Browser-based Utility (React App)
    • URL: snip
    • Repository: snip

    Description: This is a flight time and fleet save calculator designed to assist players in planning their missions accurately. It allows users to:

    1. Parse Spy Reports (via API key) to extract coordinates, fleet, and techs.
    2. Calculate flight durations based on universe settings (War/Peace/Holding speed).
    3. Plan "Fleet Saves" by finding safe destination systems based on desired return times.
    4. Calculate Fleet Recall times.
    5. Include Lifeforms bonuses in speed and fuel calculations.

    The tool is open-source, client-side only, and hosted via GitHub Pages.


    EDIT by RiV-

    Removed URLs