The add-on is having trouble synchronizing data. For example, I'm transporting resources from a planet to a moon. The add-on doesn't show the resources on the moon—it shows they're still on the planet, and sometimes they're both there and there. If it does detect them and shows them on the moon, they disappear after a while, and you can see them "supposedly on the planet," even though they're not physically there. I don't know if this is a bug in the add-on itself or a result of a faulty V13. It only takes a few minutes for everything to "catch up."
Posts by Ups
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This is the same screen I see, but with the OGlight 5.2.3 version I have on my phone, minus the latest changes. I've circled the daily production totals expressed in millions, just as daily production is expressed in millions. If you compare it with the previous screen, you'll see that the totals row is at the bottom of the grid, and the numbers are expressed in thousands and do not correspond to actual production.
For the Italian translation, I'll contact you privately.
Bye
5.2.3 is a version you shouldn't use at all - it has features prohibited by GF.
Display MoreHi,
I uploaded version v5.4.2, and when I go to account summary > product, it's no longer displayed in the grid, like daily production.
I'm attaching the screenshot.
Could I have the Italian translation?
Thanks
If you've received the V13 update for the game, update Oglight to the latest version – 5.4.x. Otherwise, it won't work.
If you updated to 5.4.x and have V12, it won't work either. And you have to wait for your server to update to V13.
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Ask people from other add-ons you use - but it's probably - like in Infinity, because OGlight doesn't have it - "the percentage of your entire fleet that you've sent".
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Game version - V13
Add-on version - 5.4.0
You can't send expeditions from the galaxy view using the "Send" button using expedition templates. Oglight blocks sending, adding an error message like "Error, unable to send ships" or something similar. After disabling the add-on, it works without a problem.
More like a message (I can't edit the post):
Error: No ships selected
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Game version - V13
Add-on version - 5.4.0
You can't send expeditions from the galaxy view using the "Send" button using expedition templates. Oglight blocks sending, adding an error message like "Error, unable to send ships" or something similar. After disabling the add-on, it works without a problem.
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Display MoreDisplay More
Hi, I found a bug in the expedition system calculation.
When the random offset is negative and the current system is low (e.g., 43 - 50 = -7), the code does:
if(randomSystem >= 500) randomSystem = randomSystem - 499;
if(randomSystem <= -1) randomSystem = 499 - randomSystem;
For -7, the second condition gives 499 - (-7) = 506, but the first condition is never checked again, so the final system becomes 506 (invalid).
The same issue can happen if the first correction produces a value still > 499, but that's rarer.
Thanks for looking into this!
This bug has already been fixed in the beta version (which will be available very soon)
It would be nice... After updating to v13, version 5.3.3 worked "somehow" with, let's say, basic functions. Now – a day after updating to v13 – it stops working completely. Playing without your add-on – without all the features we've grown accustomed to – is a disaster...
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It's a cool idea. It looks nice—even. It could replace OGame Tracker... if it weren't for the excessive amount of fireworks... It looks strange, with too many quirks and animations.
And on top of all that, it overloads my 16-core processor and computer, behaving as if I were running Cyberpank or another demanding game. After installing it in the browser, it generates such a high load that it's almost bizarre. The add-on is so heavy that using it on older hardware or a PC is unrealistic. It lacks the lightness of OGame Tracker, and the ability to get rid of those annoying animations.
