Recent Activities

  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 17 we have updated Singularity with version 13.0.0-r2

    No visible changes. This update mainly includes backend improvements and internal optimizations.


    The OGame Team
  • Ogeeon

    Replied to the thread External ProxyForGame (OGame Calculator).
    Post
    [17.07.2026] The Flight calculator now supports importing API 2 data from the "Fleet" page. The button to open the import window is located to the right of the espionage report import button.
  • Prongs

    Replied to the thread Known Issues.
    Post
    July 16 - Version 13.0.0-r1 fixes

    - Fixed the Alliance Depot missing from Empire View.
    - Fixed being unable to abandon your home planet.
  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 16 we have updated Singularity with version 13.0.0-r1.

    Changelog:

    - Fixed the Alliance Depot missing from Empire View.
    - Fixed being unable to abandon your home planet.
    - Several fixes and improvements in the back end that
  • Ogeeon

    Replied to the thread External ProxyForGame (OGame Calculator).
    Post
    [2026-07-16] The costs calculator now includes a field for the Lifeform bonus to research speed for the Researcher class. This calculator also now accounts for various bonuses that reduce research cost and time — see the "Full table" on the "Lifeforms"…
  • lucabarbo

    Replied to the thread External Osims - New battle Simulator.
    Post

    OSims Update: Accuracy, Performance, and Results

    Over the latest updates, we have worked extensively on the OSims engine, fixing several issues that mainly affected ACS battles and very large fleets.

    Combat Engine

    • Fixed residual damage passing from
  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 13 we have updated Singularity with version 13.0.0-beta56.

    No visible changes. This update mainly includes backend improvements and internal optimizations.


    The OGame Team
  • Ogeeon

    Replied to the thread External ProxyForGame (OGame Calculator).
    Post
    [11.07.2026]
    - Fields have been added to the trade calculator to account for LifeForms bonuses to transport cargo capacity.
    - The construction queue calculator has been migrated to a new framework.
  • RiV-

    Thread
    Hi everyone,

    More and more tools these days are built with the help of AI coding agents (Claude Code, Cursor, Copilot, Codex, and so on). That's a good thing overall — it lowers the barrier to building useful stuff. The catch is that these agents…
  • RiV-

    Replied to the thread Ogame Next List.
    Post
    This tool is tolerated. 09.07.2026


    Please take a moment to review the requirements once your tool has been approved:

    (Quote from RiV-)

  • RiV-

    Replied to the thread Information New Ingame Data Export APIs (PTS).
    Post
    Thanks for the thorough testing and clear write-up. Going through your points:

    1) Undocumented header + inconsistent error handling
    Noted, I'll forward it. Honest heads-up though: I wouldn't hold my breath on this one. The error handling is likely a…
  • Mollyspace

    Thread
    ## Bug Title ️ ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Empire View - Incorrect Resource Tooltip



    ## Account
  • dellectronics

    Posted the thread Ogame Next List.
    Thread

    Tool Information

    Tool Name: OGame Next List
    Current Version: 3.0.0
    Author / Team: dellectronics
    Website / Repository: https://github.com/dellectronics/OGame-Next-List
    Support / Contact: dellectronics@gmail.com
    License: Mozilla Public License 2.0…
  • M1ch3l

    Replied to the thread Cannot abandon my home planet.
    Post
    I also tried to abandon my home planet using the ogame app on IOS.
    I get an error message 'Service error'. See attachment.
  • lucabarbo

    Replied to the thread Information New Ingame Data Export APIs (PTS).
    Post
    Hi RiV-, we integrated all four endpoints into our tool (which we will present in the coming days) and tested them thoroughly on Singularity (13.0.0-beta55)
    AI-assisted structured feedback.

    1) Undocumented header + inconsistent error handling
    The…
  • uppermosteN

    Replied to the thread OGame Nexus.
    Post


    OGame Nexus v1.1.7 — Tolerated Tools Changelog

    New Features & Behavioral Audits


    1. Automatic Inactive Planet Clean-up (Raid Radar DB Maintenance)

    • User Perspective: Stale inactive target coordinate entries (Raid Radar) that have relocated,
  • Prongs

    Replied to the thread Version 13.0.0.
    Post
    Hello commanders!


    Today, July 3 we have updated Singularity with version 13.0.0-beta55.


    No visible changes. This update mainly includes backend improvements and internal optimizations.
    We encourage everyone to join the PTS for the last rounds of public
  • RiV-

    Post
    moved to Archive
  • M1ch3l

    Thread
    ## Bug Title ️ ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    After upgrating my first colony, I wanted to abandon my home…
  • Prongs

    Replied to the thread Known Issues.
    Post
    July 1 - Version 13.0.0-beta54 fixes

    - Changed that players who got spied on can not see the full report by sharing or viewing it inside galaxy view from a different planet.
    - Fixed several elements being displayed in gray instead of their regular