please write everywhere that you can't attack active players in this universe. the account is copied without vacation mode many players who copied do not immediately know how to
access it as the lobby is different and a lot of aggressive players are attacking taking
advantage of the situation. A temporary attack block in the universe is urgently needed
Posts by falcodragons
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I describe the situation better with screenshots


As you can see, the extra production given by the crawlers is the same whether you put them at 90% or 150%. Even if at % smaller, I have this problem in all normal universes in which I play
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Hello commanders!
We have activated the Deuterium for the Debris Fields on Origin and Bermuda.
Feel free to try it out and let us know your thoughts about it.
Your OGame Team
Difficult to test the attacks if it is forbidden to make attacks. Inactive with fleet there are none. Shouldn't this absurd limitation be removed? Or at least put the bashing to only one attack per player in a day, by doing so it is possible to do some tests limiting the damage in the development of active players.
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At the moment the crawler production bonus is set up to a maximum of 50% of resource production. Once this limit has been reached, it is useless to build other crawlers. The collector class limit is obtained with a total of 126 levels (126.2 exactly)of mines (with the other classes 313 levels so I would say that they will never have this problem). This limit is easily reached with, for example, mines at 47 metal 38 crystal 41 deuterium. Beyond these levels it is useless to have + crawlers or keep the overload at 150% by spending energy unnecessarily. It is also useless to search the tech lifeform ion cristal modules. I would suggest then remove this limit, or to decrease the collector bonuses on the crawlers or at least warn about this limit in the technical description of the crawlers.