Can i have an update ?
Posts by jba
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On 20-08-2023 --:--:--, the following fleets met in battle:
Attackers:
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Aliens
Defenders:
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IIIIIIIIIIIII [FrT]
Fight !
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Aliens
Weapon: --% | Shield: --% | Armor: --%
Light Cargo 55
Heavy Cargo 1.440
Light Fighter 1
Heavy Fighter 6
Cruiser 1
Spy Probe 1
Reaper 1
Pathfinder 1
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IIIIIIIIIIIII [FrT]
Weapon: --% | Shield: --% | Armor: --%
Light Cargo 140
Heavy Cargo 3.600
Light Fighter 1
Heavy Fighter 1
Cruiser 1
Spy Probe 1
Reaper 1
Pathfinder 1
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After the Battle ...
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Aliens
Weapon: --% | Shield: --% | Armor: --%
Light Cargo 53 (-2)
Heavy Cargo 1.435 (-5)
Light Fighter 1 (-0)
Heavy Fighter 6 (-0)
Cruiser 1 (-0)
Spy Probe 0 (-1)
Reaper 1 (-0)
Pathfinder 1 (-0)
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IIIIIIIIIIIII [FrT]
Weapon: --% | Shield: --% | Armor: --%
Light Cargo 138 (-2)
Heavy Cargo 3.593 (-7)
Light Fighter 1 (-0)
Heavy Fighter 1 (-0)
Cruiser 1 (-0)
Spy Probe 1 (-0)
Reaper 1 (-0)
Pathfinder 1 (-0)
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Outcome of the Battle:
The battle ends in a draw.
The attacker captured:
0 Metal, 0 Crystal and 0 Deuterium
The attacker(s) lost a total of 69.000 units.
The defender(s) lost a total of 92.000 units.
A total of 0 metal, 0 crystal and 0 deuterium has been recycled after battle.
At these space coordinates now float 16.000 metal, 16.200 crystal and 0 deuterium.
The attacker captured a total of 0 units.
The chance for a moon to be created from the debris was 0%.
The attacker(s) captured the debris.
Summary of Profit/Losses:
Summary Attacker(s):
Summary Defender(s):
Metal: -18.000
Crystal: -18.800
Deuterium: 0
The attacker(s) incurred a loss of -36.800 units.
Metal: -46.000
Crystal: -46.000
Deuterium: 0
The defender(s) incurred a loss of -92.000 units.
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Hi RiV- hope you are doing well, quick question
Are we allowed to display everything on the forum which is provided out of its API.
EG: If i provide an option where the player can convert aswell the wreckfield that is created ? Is it allowed to be posted on the forum, or are we restricted to display first/last round and basic results like debris, total loss
Kind regards
i do aswell note that the demo api has rate limitting enabled. Is this the case aswell on the production api ? May i know the chararcteristics of it to be able to handle this efficiently or are it the same endpoints, values ?
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Hi RiV- hope you are doing well, quick question
Are we allowed to display everything on the forum which is provided out of its API.
EG: If i provide an option where the player can convert aswell the wreckfield that is created ? Is it allowed to be posted on the forum, or are we restricted to display first/last round and basic results like debris, total loss
Kind regards
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For that, start a new thread in this section and choose the applicable label. Include this information:
- Info: OGame Battle Converter
- Author: Jeremy Baukens
- Website: None yet
- Support: None yet
- Screenshot:
- Languages: multi language
Dear
i would like to develop for the moment, locally a new combat report converter. There are already some existent, but none taking in count new function such as deuterium into debris and it doesnts like they are going to be updated very soon.
As i have for the moment no public website, i can understand an api key may been refused. However is it possible to fetch somewhere sample data that would have been output if using the api to be able to continue the development of it ?
Regards