Posts by Ogeeon

    [2026-11-01] The Graviton and Terraformer calculators have a new "Class bonus" field in the "Collector" block on the LifeForms tab, for the "Collector, Total" value from the game's life form panel. It counts for the Collector class and raises its energy bonus and its Small and Large Cargo capacity bonus.

    [2026-10-29] The Trade calculator now also works the other way round: enter how many resources you want to receive, and it shows how much you need to sell (rounded up). Switch the direction with the buttons above the panels or by clicking the arrow between them.

    [2026-10-25] The Production calculator has a new table on the "All planets" tab: "Amortisation of Life Form buildings and researches". It shows which levels of the Life Form buildings and researches that raise resource production pay for themselves fastest. A building counts on its own planet, with the Megalith discount for Rock´tal buildings. A research counts on every planet. Research levels, availability in the slot, the technology bonus and the research cost reduction are set on the "LifeForms" tab of the parameters.

    [2026-10-19]

    • Player profiles have arrived in every calculator. A profile holds the data of an OGame account — planets and moons, research, officers, classes, life form bonuses — and is filled by importing from the Origin Exporter script or by hand. The calculators take the values they need from it, along with the levels of the selected planet; a changed field is marked and goes back to the game value with one click. Profiles are stored in your browser and can be saved to a file and restored.
    • Terraformer: added the cost reduction from the life form Terraformer. Moon: the share of defenses going to the debris field is set separately. Graviton and Terraformer: the officers' bonus is now a checkbox per officer. Costs: the research network has a checkbox of its own.

    [2026-10-13] Costs calculator and Lifeform costs calculator: the points for buildings and research no longer drop with cost reductions (Megalith, Mineral Research Centre, research cost reduction). The game awards points for the full cost, and the calculators now count them the same way.

    [2026-10-11] The Flight calculator's parameters have been regrouped. The universe deuterium consumption and the General's deuterium consumption bonus moved to the "Universe" tab: they are server settings and are filled in together with the fleet speeds. The "Override fleet speed" field is now in the "Ships" section, above the list of ships. The "Traders" and "Warriors" alliance classes are merged into one "Alliance class" group on the "Common" tab.

    In the Flight and Production calculators, the saved settings selector is now called "Profile".

    [2026-10-10] The calculators now have short addresses: for example, proxyforgame.com/en/costs instead of proxyforgame.com/en/ogame/calc/costs.php. Old links and bookmarks keep working and take you to the new addresses automatically.

    [2026-10-04]

    • Costs calculator: on the "Common" tab you can now pick a country and a universe, and the economy speed and research speed are filled in automatically.
    • Costs and production calculators: the class bonus is now entered as the "Total" value from the OGame table, and the life form level field is gone - the bonus used to be counted twice.

    [2026-09-01] Trade calculator: a purchase can now be split by a percentage of the resource being sold, not of the one received. Selling 1,000,000 Deuterium with a 50% share counts Metal and Crystal as halves of 500,000 Deuterium each.

    [2026-08-16] Flight time calculator: a "Moon destruction" mission type has been added (labeled "Destruction" on the page). Since OGame 12.9.0 a fleet on this mission travels at a fixed speed of 310 — drive levels, the player class and the universe fleet speed no longer affect the flight time.

    [2026-08-10] In the Costs calculator the "Common" tab now has an "Alliance class is Traders" checkbox. The +5% bonus to mine output is now taken into account in the hourly production on the "One item - multiple levels" tab — just like in the production calculator.

    [2026-08-07]

    - The costs calculator's LifeForms tab now has fields for the researches that boost the player classes: Rock’tal Collector Enhancement and Kaelesh Discoverer Enhancement, each with its own lifeform level. The Collector class bonus is now taken into account both in the SC and LC capacity behind the "Transports needed" row and in the hourly production on the "One item - multiple levels" tab.

    - On the same page: if the entered Research lab level is too low for the selected research, the calculator now raises it to what the research requires and says so, instead of simply refusing the calculation. A level computed through the Intergalactic research network is left unchanged.


    RiV- Actual verify+update happens in the OnBlur event, so you'll have to tab out of that field or so smth similar. I hope this works for you.

    a soft note instead of a hard block

    Fair enough. It's not that tool's job to enforce requirements, after all.

    Though as the tool needs at least some level of the lab, in such cases I'll make it update the level automatically with a warning message saying what was done and why.

    Thanks for the tip.

    Hey, RiV. Thank you for you kind words ^_^

    my research lab level is too low

    It's supposed to save parameters in the browser's local storage. Unless you have that disabled/forbidden, put "12" in the relevant field once and forget about it - that's the expected UX.

    Doesn't it work for you that way?

    [2026-08-03]

    - Flight calculator: a warning is now shown if the universe settings or the map of populated systems fail to load — until now the calculation silently used default values.

    - Production calculator: the Crawlers boost (the «Ion Crystal Modules» research) now also reduces crawler energy consumption by the same percentage that used to only increase production.

    [2026-08-02] Fields that take the bonus of the 18th Rock'tal technology into account have been added to the production calculator.

    If the calculator still gives wrong numbers, please write to me on Discord or through the feedback form on the site, stating your email.

    [2026-07-30]

    - The moon calculator has been migrated to a new framework. The moon creation section now takes the Supra Refractor into account and shows the details about the moon size and the creation chance. A new section with the calculations related to the Sensor Phalanx has been created.

    - The expedition calculator has been migrated to the new framework as well. There you can now import the ships'' cargo capacity bonuses from the API 2 string on the "Fleet" page.

    [27.07.2026] The flight time calculator has been migrated to a new framework. It now lets you search for save spots with a one-way flight only. A tab with the fleet recall calculation has been added to the arrival time panel.

    [22.07.2026] The production calculator has been migrated to a new framework. It now takes Life Form bonuses into account. A section with priority mine upgrades has also been added to the "All planets" tab.