[Alpha/Bermuda/Singularity] Bashing system

  • Hello commanders!


    On Friday, February 9, we will enable the bashing system on Alpha and Bermuda with a limit of 6 attacks.
    As expected the attacks on those rounds will be possible again according to the limit imposed by the bashing system. If any player doesn't wish to take part on it, please make sure to set the account with vacation mode.


    Bashing Protection

    Attacks/Combat
    Attacks count towards the bashing counter if the attacker won the combat or if is a draw.
    - If the defender wins the combat the bashing counter will not be increased.


    Espionage mission
    Any espionage mission with only espionage probes will not count towards the bashing protection counter.


    Counter espionage
    When counter espionage happens, combat will be initiated. The "Attacks/Combat" rule will trigger.
    - This rule also covers sending ships with your espionage probe on an espionage mission.


    Espionage probes (with storage)
    Espionage probes with storage fall under the "Attack/Combat" or "Espionage mission" rule:
    - If a player attacks another player using espionage probes and he wins the combat, the bashing counter goes up;
    - If a player attacks another player using espionage probes and he loses the combat, the bashing counter will not go up;
    - If a player sends espionage probes with storage on espionage missions, the counter will not go up.




    The OGame Team

  • Hello commanders!


    Today we are changing back the attack limit on Alpha and Bermuda to the state before the Bashing System tests.

    This means that no attacks will be possible unless you have the player added to you Buddy list or on the same alliance.


    The OGame.origin Team

  • Prongs

    Changed the title of the thread from “[Alpha and Bermuda] Bashing system” to “[Alpha/Bermuda/Singularity] Bashing system”.
  • Hello.


    Just to keep it updated on this thread: since version 12.5.0 the bashing system is active on the test servers.

    When it will be reverted to the status of only possible by Buddies / alliance members we will update this thread.



    The OGame.origin Team

  • Ahoy!



    As per popular demand, attacks will be deactivated on Singularity.

    In order to test anything related to it you can still use the Buddy list (just add the player to your buddies and you'll be able to attack each other).


    Please bear in mind that it can be reactivated again if needed.



    Cheers,