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OGame Nexus v1.1.7 — Tolerated Tools Changelog
New Features & Behavioral Audits
1. Automatic Inactive Planet Clean-up (Raid Radar DB Maintenance)
- User Perspective: Stale inactive target coordinate entries (Raid Radar) that have relocated, deleted their accounts, or had their planets destroyed are automatically removed from the local database.
- Information Accessed: Galaxy coordinate slots, player cells, and loaded planet classes in the active view.
- Information Source: Read from the loaded OGame Galaxy view page DOM.
- Background Requests / Polling: None. Runs passively and synchronously only when the user is actively viewing a galaxy system.
- External Transmission: None. All database modifications happen locally inside the extension client via standard IndexedDB calls.
- Automated Actions / Alarms / Webhooks: None.
- OGame UI / Workflow Alterations: None. Does not alter, automate, or shortcut any OGame UI workflow.
2. Flying Resources Database Sync
- User Perspective: Fleet cargoes currently in flight are recorded in the dashboard database to provide more accurate resource aggregates and production estimates.
- Information Accessed: In-flight fleet cargo contents (Metal, Crystal, Deuterium, Food).
- Information Source: Read from the OGame Event List sidebar.
- Background Requests / Polling: None. Scraped passively when the native OGame interface updates the event list.
- External Transmission: None. Saved locally in IndexedDB.
- Automated Actions / Alarms / Webhooks: None.
- OGame UI / Workflow Alterations: None.
3. Dynamic Dashboard Tab Naming
-
User Perspective: The extension tab title dynamically displays the active player name and universe (e.g.
Lyra › LazyOldWoman • OGNexus), updating immediately if the user switches accounts. - Information Accessed: Active player name and universe metadata.
-
Information Source: Read from the native OGame metadata tags (
ogame-universe-name, etc.) in the document header. - Background Requests / Polling: None.
- External Transmission: None.
- Automated Actions / Alarms / Webhooks: None. Updates the browser window title locally.
- OGame UI / Workflow Alterations: None.
4. Customizable Row Dragging Configuration
- User Perspective: Adds a settings toggler to customize or disable the manual drag-and-drop planet reordering layout inside the dashboard interface.
- Information Accessed: User settings selection.
- Information Source: User input via the dashboard Settings view.
- Background Requests / Polling: None.
-
External Transmission: None. Saved locally in
chrome.storage.local. - Automated Actions / Alarms / Webhooks: None.
- OGame UI / Workflow Alterations: None.
🔧 Bug Fixes, Visual Adjustments & Refactoring
The following items are internal or visual in nature and do not alter the behavior relevant to the toleration review:
-
Galaxy Limits Bugfix: Fixed an issue where the Raid Radar filters were locked to 5 galaxies; it now dynamically queries the database for the active account's total server galaxies (retrieved via
/api/serverData.xmlAPI) to support up to 9 galaxies. - Lifeform Sync Bugfix: Resolved a bug where active planet lifeforms levels and slot data were corrupted or forgotten on partial sync updates.
- Trader Message Parsing Bugfix: Corrected event log regex matching to prevent errors when parsing trader classes or specific cargo rewards in expedition tables.
- Visual Overhaul: Redesigned dashboard feed visualizers for expeditions, combat, and lifeform telemetry reports to prevent layout shifting.
- Dark Matter Item ID Mapping Refactoring: Migrated static items dictionary mapping from localized string names to static item ID numbers.
- Performance Tuning: Decreased local session background sync delays to 1 minute (down from 5 minutes) to ensure faster dashboard reactivity while playing.



