OGame Nexus - Version 1.2.1 Changelog
Release Version: 1.2.1
Target Platform: OGame (Compatible with OGame V13)
FEATURE 1: Nexus Overseer In-Game Assistant & Alert Bar (BETA)
• What the feature does from a user perspective: Injects an informational overview bar and interactive summary modal onto the in-game Overview page. It alerts the player to idle production/shipyard queues, idle research labs, stationary fleets left without fleetsave, unboosted high-level mines when booster items exist in inventory, Lifeform artifact collection caps , spotted galaxy debris opportunities, and ROI amortization recommendations. Players can snooze/mute specific alert categories or disable the bar entirely.
• What information it accesses or collects: Planet building levels, laboratory research status, current active production queues, inventory item counts, active fleet movement timestamps, spotted debris fields, and Lifeform artifact counts.
• Where that information comes from: Local browser cache (IndexedDB / chrome.storage.local) gathered during normal user navigation across standard game pages (Overview, Supplies, Facilities, Research, Inventory, Fleet, Galaxy) and DOM metadata on the active page.
• Whether new background requests, polling, or automated data collection are introduced: None. No automated HTTP requests or polling intervals are introduced. Evaluations execute purely locally against existing stored data when the Overview page is rendered or updated.
• Whether any information is transmitted to external services or databases: None. All data is processed and stored 100% locally in the player's browser.
• Whether the feature performs automated actions, notifications, alarms, webhooks, or similar functionality: None. Does not perform automated gameplay actions, background alarms, or webhooks. All suggestions are passive visual cues with standard navigational links (e.g. clicking "Open Research" navigates to the standard research page URL).
• Whether the feature changes, shortcuts, or replaces parts of the normal OGame user interface or workflow: Injects a collapsible informational box below the planet box on the Overview page. The Overseer bar can be completely turned off at any time in Nexus Settings or from the in-game modal.
FEATURE 2: 10-Fit Horizontal Expedition & Lifeform Results View (BETA)
• What the feature does from a user perspective: Adds an optional 10-column compact card layout inside the Messages > Expeditions tab, displaying expedition finds, Lifeform discovery outcomes, depletion indicators, and quick-action favorite/delete controls. Empty/failed missions display clean styling without text clutter.
• What information it accesses or collects: Expedition and Lifeform message outcome parameters (resource quantities, ships found, item drops, depletion rating, coordinates, timestamps).
• Where that information comes from: Existing in-game HTML attributes (.rawMessageData) already delivered by the OGame server on the loaded messages page.
• Whether new background requests, polling, or automated data collection are introduced: None. Only parses messages currently present in the active page DOM.
• Whether any information is transmitted to external services or databases: None.
• Whether the feature performs automated actions, notifications, alarms, webhooks, or similar functionality: None. Favorite and Delete buttons trigger the game's standard native click handlers (.msgFavouriteBtn / .msgDeleteBtn) only upon manual user interaction.
• Whether the feature changes, shortcuts, or replaces parts of the normal OGame user interface or workflow: Adds a view mode switcher ("Standard List" vs "10-Fit Bar") above the expedition message list. This feature is default OFF and must be explicitly enabled by the user in Nexus Settings.
FEATURE 3: Cosmic Black Hole Animation Restyle
• What the feature does from a user perspective: Replaces the generic pink loot wave on expedition total fleet loss messages with a dedicated crimson/dark-matter event-horizon animation.
• Technical & Compliance: Pure CSS visual update. No data collection, network requests, or workflow modifications.
BUG FIXES & INTERNAL MAINTENANCE
• Context Invalidation Handling: Silently suppressed "Extension context invalidated" console logs during background extension updates to prevent false-positive error badges in the browser.
• Typography & Layout Alignment: Corrected line-height and descender clearance (y, g, p) on in-game notification text; aligned metallic corner brackets of some Nexus UI elements flush with native OGame UI containers.
• Background Telemetry Sync: Synchronized cached inventory items and empire production queue objects into local storage state.