While it is well known that from the beginning a player has the opportunity to chose a play style, most suitable and enjoyable to him, the game until now presented the same features to all players, regardless of playing style. Now, starting with version 7, a player can select a playing class that suits him the most and that is providing specific features, able to enhance the game experience. Version 7 is introducing 3 classes : the Collector, the General and the Discoverer.
While initial class selection is for free, later changes are currently priced on 500k DM.
The Collector class: This is most suitable for miners, comes with a special ship, the Crawler, that is basically a mining unit able to enhance the production. As a miner, it is important to yield a higher production and be able to transport resources from a planet to another , so using this class you can build larger and faster transporters.
Note : this Collector class is a symbiosis between former miner and trader playing styles .
The advantages of this class can be found in game under the Class symbol, right next to your officers icons.
Specific ship: The Crawler- this is a land unit able to increase the resource production of each type by 0.02% for each type. It requires energy to function.
The Discoverer class: Many players have a great interest in expeditions. It is true, even making exception of the randomness of results, there is a great advantage for the bold and risk hardened players that are sending their ships to the unknown. This Class is most suitable for players that are a mix of fleeter and miner. Many are saying this is the most favorable class.
The advantages of this class can be found in game under the Class symbol, right next to your officers icons.
This class allows a player to build the Pathfinder. They are capable to discover and harvest debris fields created during expeditions. Additionally they can find items out on expeditions. Total yield of an expedition equipped with a Pathfinder is also increased. The Pathfinder is fast and has a decent cargo space. Many players are using it to farm inactive players instead of using small cargoes.
The "General" class: This is the preferred class of fleeters . Among its advantages are higher speed for ships, more efficient usage of fuel ( less consumption of deuterium) and a precious chance for a LF to destroy a RIP ( the most famous Hammil Maneuver ) - I still have to hear it happened in game. The complete list of the calss benefices are listed , as usually under the class symbol, near the officers icons.
Signature ship for this class is the Reaper. This ship has superior fire power, strong shields, speed and capacity along with the ability to mine a portion of the created debris field directly after a battle ( except battles in position 16 - expedition area).